Friday 7 April 2017

Global Cloud Gaming Market by Manufacturers, Countries, Type and Application, Forecast to 2022




Since the rapid growth of the cloud computing, data collection and information sharing are led to a higher level and are replacing the traditional computation. Several technologies using cloud in all areas are developing to adapt the revolution of information technology and one of them is cloud gaming.
Scope of the Report:
 This report focuses on the Cloud Gaming in Global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
Market Segment by Manufacturers, this report covers
 Sony
 GameFly (PlayCast)
 Nvidia
 Ubitus
 PlayGiga
 Crytek GmbH
 PlayKey
 Utomik (Kalydo)
Table of Contents
1 Market Overview
1.1 Cloud Gaming Introduction
1.2 Market Analysis by Type
1.3 Market Analysis by Applications
2 Manufacturers Profiles
2.1 Sony
2.2 GameFly (PlayCast)
2.3 Nvidia

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